Tuesday, September 29, 2015

In class Tue Sept 29th


The 10 ideas for your animation are due by the beginning of class!




Film & Animation




.
.
.



Digital Video Resolution


















Camera Angle


Eye Level
An eye-level shot is the most basic type of shot and involves simply picking up a camera or video recorder and taking a straight-on, eye-level photograph. This technique is the most common shot used by photographers, seen in many casual pictures, such as family photos or vacation shots.

High Angle
A high-angle shot involves taking a photograph from someplace above a subject at a diagonal angle. This type of angle may make a subject look smaller or even childlike.

Low Angle (Worms Eye)
A low-angle shot is the opposite of the high-angle shot. In a low-angle shot, the photographer is below the subject and takes a photograph looking up at the subject. This angle is often used to make a subject appear larger, taller or more powerful.

Bird's Eye
This type of shot is similar to the high-angle shot in that the photographer is situated above the subject. However, unlike a high-angle shot, a bird's eye shot looks straight on at a subject rather than using an angle. This type of shot is used to achieve very dramatic images.

Slanted
A slanted shot, or dutch tilt, is where the camera is tilted to the side to give the horizon a unique, angled appearance. This is a popular shot for movie stills and in magazines as it portrays a hip, edgy feeling in the photograph
Camera Movement



Camera Point of View (POV)

Close-Ups
A close-up (abbreviated "CU") is when the camera focuses on just one character's face or other part of him, taking up the entire frame. These shots are used often when a character is talking, because it puts the viewer in an almost face-to-face context. When the camera zooms directly into part of a person's face or body, so that the frame shows nothing but his body, this is an extreme close-up, or ECU. Going in the opposite direction, a medium close-up (MCU) is halfway between a standard CU and a mid-shot--which shows part of the scene and the subject.

Wide Shots
Wide Shots Abbreviated (WS) give a great view of the entire area your subject is standing in, and you can see the person's entire body against the backdrop of his setting. As the camera zooms out, making the person almost unrecognizable but giving a good view of the entire area, it becomes a VWS, or very wide shot. Finally, an extreme wide shot (EWS) takes the camera out so that you can't even see the subject, but gives the viewer a clear picture of where the viewer is supposed to be--these are generally used as establishing shots. VWS are generally taken from cranes, so they're sometimes called crane shots, and EWS can be taken from helicopters and called aerial shots.

Multiple People Shots.
Conversations between two people require a special camera angle to capture the intimacy of the conversations. A two shot (TS) is the most common way to show conversation: place both subjects in the same mid-shot. The next most familiar style is the over-the-shoulder shot, or OSS, which looks at the talking subject from the listener's perspective, quite literally over his shoulder. Some camera operators also set up the noddy shot, which is most common in interviews, and is taken from the perspective of the interviewee.


POV
The first-person perspective is a useful way to put the audience almost directly in the character's shoes. The POV shot is pretty much what the character would see--as if she is actually holding the camera herself. POV, meaning point-of-view, shots are often used to heighten the intensity of a scenario.


Weather Shots
If the subject is the weather itself, it is referred to as a weather shot. These images give the viewer a moment's reprieve from the action or drama of the film as well as establishing what's going on in the world around them. If the weather is wet and rainy, that will affect the mood of the film overall; a bright, shiny day on the other hand lightens the mood.



Camera Movement
A director may choose to move action along by telling the story as a series of cuts, going from one shot to another, or they may decide to move the camera with the action. Moving the camera often takes a great deal of time, and makes the action seem slower, as it takes several second for a moving camera shot to be effective, when the same information may be placed on screen in a series of fast cuts. Not only must the style of movement be chosen, but the method of actually moving the camera must be selected too. There are seven basic methods:

1. Pans
A movement which scans a scene horizontally. The camera is placed on a tripod, which operates as a stationary axis point as the camera is turned, often to follow a moving object which is kept in the middle of the frame.

2. Tilts
A movement which scans a scene vertically, otherwise similar to a pan.

3. Dolly Shots
Sometimes called TRUCKING or TRACKING shots. The camera is placed on a moving vehicle and moves alongside the action, generally following a moving figure or object. Complicated dolly shots will involve a track being laid on set for the camera to follow, hence the name. The camera might be mounted on a car, a plane, or even a shopping trolley (good method for independent film-makers looking to save a few dollars). A dolly shot may be a good way of portraying movement, the journey of a character for instance, or for moving from a long shot to a close-up, gradually focusing the audience on a particular object or character.

4. Hand-held shots
The hand-held movie camera first saw widespread use during World War II, when news reporters took their windup Arriflexes and Eyemos into the heat of battle, producing some of the most arresting footage of the twentieth century. After the war, it took a while for commercially produced movies to catch up, and documentary makers led the way, demanding the production of smaller, lighter cameras that could be moved in and out of a scene with speed, producing a "fly-on-the-wall" effect.This aesthetic took a while to catch on with mainstream Hollywood, as it gives a jerky, ragged effect, totally at odds with the organized smoothness of a dolly shot. The Steadicam (a heavy contraption which is attached a camera to an operator by a harness. The camera is stabilized so it moves independently) was debuted in Marathon Man (1976), bringing a new smoothness to hand held camera movement and has been used to great effect in movies and TV shows ever since. No "walk and talk" sequence would be complete without one. Hand held cameras denote a certain kind of gritty realism, and they can make the audience feel as though they are part of a scene, rather than viewing it from a detached, frozen position.

5. Crane Shots
Basically, dolly-shots-in-the-air. A crane (or jib), is a large, heavy piece of equipment, but is a useful way of moving a camera - it can move up, down, left, right, swooping in on action or moving diagonally out of it. The camera operator and camera are counter-balanced by a heavy weight, and trust their safety to a skilled crane/jib operator.

6. Zoom Lenses
A zoom lens contains a mechanism that changes the magnification of an image. On a still camera, this means that the photographer can get a 'close up' shot while still being some distance from the subject. A video zoom lens can change the position of the audience, either very quickly (a smash zoom) or slowly, without moving the camera an inch, thus saving a lot of time and trouble. The drawbacks to zoom use include the fact that while a dolly shot involves a steady movement similar to the focusing change in the human eye, the zoom lens tends to be jerky (unless used very slowly) and to distort an image, making objects appear closer together than they really are. Zoom lenses are also drastically over-used by many directors (including those holding palmcorders), who try to give the impression of movement and excitement in a scene where it does not exist. Use with caution - and a tripod!

7. The Aerial Shot
An exciting variation of a crane shot, usually taken from a helicopter. This is often used at the beginning of a film, in order to establish setting and movement. A helicopter is like a particularly flexible sort of crane - it can go anywhere, keep up with anything, move in and out of a scene, and convey real drama and exhilaration — so long as you don't need to get too close to your actors or use location sound with the shots.




Work on Project!





Tuesday, September 22, 2015

In class Thur Sept 24th

 Stopmotion Animation

- the movement of objects in front of the camera

- the movement of people in front of the camera

- the movement of the camera through space

- the combination of any of these possibilities




Which way does the camera go?





Examples



.



.



.



Kaboom How to!




------------------------------------------------------------------------------------------------------


Take a few moments to gather together your trading cards and hand them in on your USB thumbDrive


Hand in your 10 ideas for your 1 min stop motion animation



Crit Project 2

Print and cut out the 2 images the class chose, 16 times each ( I will show you how to layout the images for printing).


Flickr
- Uploading
- Sharing
- Your Photostream
- Creating an Album

Monday, September 21, 2015

In class Sept 22nd

All about time!

Stop Motion Animation
- individual photographs taken and displayed sequentially and continuously in one space.



Ways to shoot a stopmotion animation
* Camera moves through space
* People move in front of camera
* You move objects in front of the camera
* Any of the above three together


------------------------------------------------


-------------------------------------------

-----------------------------------------------------







Work on Project 2

Project 2 due at the end of class today! (hand it in on your USB thumb drive in a folder labeled with your name and make sure your files are labeled with your name as well!)


Finishing Project 2
- find images to create an artist trading card
- arrange and alter the images
- save as --> .psd (your_name_01.psd)
- Layer --> Flatten Image 
- save as --> .jpg (your_name_01.jpg)
- put your jpg in a folder labeled with your name
- save the folder to your thumb drive 



Flickr
- Uploading
- Your Photostream
- Creating an Album


Bring your Thumbdrive to class!




Work on Project

Wednesday, September 16, 2015

In Class Thur Sept 17



Class Starts at 10am today!

If no one shows up by 11am, the door will be locked after that.

Work on Project

Monday, September 14, 2015

In class Tues Sept 15th

Augmented Reality Game



 

Writers:
Donna Haraway - The Cyborg Manifesto



Artist:

Stelarc - Conceptual Art - The body is useless we are the mind.
Camille Utterback - Interactive Projection Art - The viewer activates the art




Daniel Rozen - Reactive Art
.








Project 2 Assigned - Artist Trading Cards



ATC walk through

1) create a new 2.5" x 3.5" document at 180 dpi (resolution) --> File New

2) use "save as" to save the document 8 times as "temp-1.psd", "temp-2.psd", "temp-3.psd".....ect

3) find images on the internet and save them to your desktop. *Make sure to use the advanced search function to search for "Large" Images only

4) open your images in Photoshop and "Copy" and "Paste" them into your Template file.

5) move and alter your layers
----- Try "erasing", changing the "mode" of a layer, "selecting" and "deleting", using "adjustments" and "filters"

6) when finished save the file as a .PSD 









Work on Project. Project 2 Due by the end of class Sept 22nd 










Wednesday, September 9, 2015

In class Thur Sept 10th

Interacting with the virtual world.
Anything can become an extension of yourself. You just need to practice for 4 weeks! check out Miguel Nicolelis, Neuroscientist Ted Talk.






Microsoft HoloLens




So where are we at?






How about making objects from file?

\





Creating & Manipulating Images in Photoshop Day 2


- Layers 
— visibility
— moving a layer
— locking a layer
--- blend modes & opacity

- Hand Tool
- Zoom Tool

- Clone Stamp
- Text Tool
- Other Vector Tools

- Image Size
- Canvas Size
- Image Rotation

- Mode
* we will always be using ‘RGB’
note (some images on the web are GIFs, these need to be converted to RGB before you can use them)

- Adjustments
* Levels is the best way to adjust an images contrast and value
— the Histogram



Project 2 Assigned - Artist Trading Cards



ATC walk through

1) create a new 2.5" x 3.5" document at 180 dpi (resolution) --> File New

2) use "save as" to save the document 8 times as "temp-1.psd", "temp-2.psd", "temp-3.psd".....ect

3) find images on the internet and save them to your desktop. *Make sure to use the advanced search function to search for "Large" Images only

4) open your images in Photoshop and "Copy" and "Paste" them into your Template file.

5) move and alter your layers
----- Try "erasing", changing the "mode" of a layer, "selecting" and "deleting", using "adjustments" and "filters"

6) when finished save the file as a .PSD 









Project 2 Due by the end of class Sept 22nd 




Monday, September 7, 2015

In class Tue Sept 8th


Aspects of Virtuality?



* what are the qualities of virtual space?

* where do we see virtual space overlap society?





Virtual Continuum

The Virtuality Continuum is a phrase used to describe a concept that there is a continuous scale ranging between the completely virtual, a Virtual Reality, and the completely real:Reality. The reality-virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. The concept was first introduced by Paul Milgram.



Reality<--------------->Virtual Reality




The area between the two extremes, where both the real and the virtual are mixed, is the so-called Mixed reality. This in turn is said to consist of both Augmented Reality, where the virtual augments the real, and Augmented virtuality, where the real augments the virtual.



Reality    Augmented Virtuality    Augmented Reality   Virtual Reality

Human   Cyborg       Android         Robot




Mann's Continuum includes the level of degrees of mediation.




















M = level of mediation

R = reality

V = virtual reality






Augmented Reality ex.




















Augmented Virtual Reality ex









Mediated Reality ex












The Internet is a virtual space mediated through the computer and _________ ?





Popular Web 2.0 Applications

- Blogger, Tumblr, TypePad, WordPress

- Instagram, Flickr, Picasa, Photobucket

- Youtube, Vimeo, Sidereel

- Fire Alpaca, Sumo Paint, The Gimp

- Facebook, Myspace

- dropbox




Creating & Manipulating Images in Photoshop

- Checkin' out the program
--- Tool Bar
- Move Tool

- Selection Tools
- Drawing Tools


Menu
File -- New / Open / Save / Save As
Image --> Image Size / Canvas Size / Canvas Rotation



DPI - Dots Per Inch

- 72 dpi screen resolution *
- 180 dpi lowest possible printing resolution
- 240-360 dpi good printing resolution
- 600-1200 dpi super high resolution


* Retina style displays have much higher resolutions then 72 dpi


Layers
- new layers
- layer visibility
- blend modes
- opacity
- changing layer position
- layer effects





This week we start the blog/image a day assignment!




Project 2 Assigned - Artist Trading Cards ATC's




Thursday, September 3, 2015

In class Thur Sept 3rd


* Bring your laptop to class


So lets take a look at what you do on the web. What did you come up with?





Virtual Space:

The Internet, first wave

They Rule

Jackson Pollack

the Sistine Chapel

In B flat

Lost in Translation




The Social Web, Second Wave


What is the social web?

The social web has become the Semantic web (3rd generation).



Popular Web Applications

- Smug Mug, Flickr, Picasa, Photobucket

- Blogger, Tumblr, TypePad, WordPress

- Youtube, Sidereel, Vimeo

- Soundcloud, Indaba

- Fire Alpaca, Sumo Paint

- Facebook, Myspace

- dropbox



iPhone/iPad Applications

- Spectrum - Color Palette Picker

- Pure, ProCam XL, Classic Toy, Pixlromantic, Instagram - Camera Apps

- Tumblr, Twitter - Social Blog Apps

- Vine, Hyperlapse - Social Video Apps

- Stop Motion - Stopmotion animation App

- FiLMiC Pro, Action Motion - Video Camera Apps

- PixlrExpress+, Aviary - Photo/Image manipulation Apps

- Pic Collage - Image layout

- Adobe Ideas, Paper, Inkpad - Digital drawing, painting, illustration Apps

- Makerbot PrintShop, 123D Sculpt, 123D Design - 3d modeling Apps

- 123D Catch, Capture - 3d image capture Apps

- Voice Dictation - Hate writing papers?


.





.

Project 1 Assigned

Hook up Blogger and make your first post!



Google Classroom




Work on Project!