Monday, March 9, 2020

In class Mon Mar 9th

Virtual Space


Writers:
Donna Haraway - The Cyborg Manifesto


Artist:

Stelarc - Conceptual Art - The body is useless we are the mind.

Camille Utterback - Interactive Projection Art - The viewer activates the art


Daniel Rozen - Reactive Art






Ai WeiWei and Olafur Eliassons





Aspects of Virtuality


* what are the qualities of virtual space? what does it mean to be virtual?

* where do we see virtual space overlap society?



VR to help exten our understanding




Virtual Continuum

The Virtuality Continuum is a phrase used to describe a concept that there is a continuous scale ranging between the completely virtual, a Virtual Reality, and the completely real:Reality. The reality-virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. The concept was first introduced by Paul Milgram.




Reality<--------------->Virtual Reality


The area between the two extremes, where both the real and the virtual are mixed, is the so-called Mixed reality. This in turn is said to consist of both Augmented Reality, where the virtual augments the real, and Augmented virtuality, where the real augments the virtual.





Reality    Augmented Virtuality    Augmented Reality   Virtual Reality

Human   Cyborg       Android         Robot







Mann's Continuum includes the level of degrees of mediation.




















M = level of mediation

R = reality

V = virtual reality






Augmented Reality












Virtual Reality








Google Cardboard - try VR at home!




Mediated Reality





------------------------------------------------------------------------------

What you should be working on:



1st - Clean up Vector image 

- email it to JOe for routing



2nd - Make 9-up's of your 2 artist trading cards

- flatten each image and save as a JPEG
- email the images to copycenter@hartwick.edu
* ask for 2 prints of each on the heaviest weight 8.5x11" paper available
- cut your images out and sign the back of each (you need a total of 15 for each ATC)  




3rd - Work on Cookie Cutter Project 

- Find images for your cookie cutter

- Create 3 layers; the background, the impression and the cut line.


- Export the 3 layers as jpgs, then translate them into svg's and then use Tinkercad to translate the svg's into stl files. 

- Create a folder with you name on it. Save your 3 stl files into the folder ready to hand into JOe.