Wednesday, October 29, 2025

Day 5

Making faux Holograms with the Laser Cutter

A real hologram is a three-dimensional image formed by the interference of light waves, creating an illusion of depth. It is created using holography, a technique that records the interference pattern between two or more beams of coherent light. When light is shone onto the hologram, it diffracts the light and recreates the original light field, resulting in a three-dimensional image that can be viewed from different angles.

Holograms have some unique properties. For example, if a hologram is cut in half, each half will still contain the whole image. Even a small fragment of a hologram will still display the entire picture. Additionally, if a hologram is made of a magnifying glass, the holographic version will magnify other objects in the hologram, just like a real magnifying glass


 

 

 

Skill Building

1. Photopea How to Basics
 

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Studio Time

We will be starting Project 3

 - using Photopea and the step by step instructions above, create 3 artist trading cards following the process.

 

1. Create a  card template 2.5" x 3.5" in size at 180dpi.

2. Each card should have a total of at least five layers

    Three layers can be of anything you want. Landscapes,             animals, people, or objects.

    One texture layer, think things like fur, stone, old paper

    One layer of color(or colors) 

These image can be taken from the internet using an image search how to here, or you can generate them using ImageFX - link here   

 

3. Export your final three artist trading cards as .jpg files and email them to the professor vonstengelj@hartwick.edu



This is about layering and abstraction! You are not expected to create a scene. The layers will be blended together. Just change the blend mode until it looks interesting.
 

 Examples:

 




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Project 3 Artist Trading Cards

description:

For this project you will be creating 'Artist Trading Cards' also known as ATCs. The creation of ATCs by artist comes from a long history of artists trading small samples of their work with other artist or were sold to make a little extra cash. They were very popular with Impressionistic era artists. The cards are generally 2.5" x 3.5" big and are either unique or are created in small editions.

 

example links:

 

whats due:

- 8 different Artist Trading Cards, 2.5" x 3.5" in size at 180dpi.

- Each card shows examples of your ability to manipulate images using Photopea or Photoshop

- Each card should have a total of at least five layers

    Three layers should be generated using ImageFX - link here  or Dall-e 2 - link here (Dall-e has a usage limit, ImageFX does not) of landscapes and/or things

    One texture layer

    One layer of color.

- All your cards files need to be uploaded as flattened 'jpegs' to the Google class assignment album.

 

What should you do?

This is an open project. Be creative, express yourself. Find your style, create something retro-cool, urban chic, surreal abstraction, whatever, just create 8 images you are proud of.

 

First due date

Your 8 images uploaded to the class Google Albums. Label your card files with your first and last name and a number.

Example - joevonstengel-1.jpg, joevonstengel-2.jpg. Save as JPEG file format.

 

Second due date: day of the Final

Layout your artist trading cards as 8 ups. Print your two best cards 16 times each. Cut them out and sign them. Have them ready for the final

 

 Work on Projects

 

 

 

Sunday, October 26, 2025

Day 4

Review Bad Photos

 

What are Vector Graphics?

Vector graphics are a purely virtual form of drawing. It is geometry based digital drawing system.


There are many file types that can save a vector graphic


The most common file type is the SVG (scalable vector graphic).  All the digitally based production technology in the FabLab, like the laser cutter, C-N-C router, vinyl cutter, and 3D printers utilize the SVG file type.


Hand Drawn Etching

 

 

Hand Drawn Vector Graphic


 
 
The Fabrication Lab (FabLab )
- Digital production equipment used to cut into or etch onto a variety of materials including; wood, metal, plastic, rubber, leather & ceramic.
 

3D Printing



Glowforge Laser cutter/engraver





Digital C-n-C router
[4 min 36 sec]






[13 min 35 sec]

 


 

Laser etching wood and plastic



Image translated into a vector and laser etched into cherry plywood





 


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Studio Time
Work on Project 2
- Process 5x5” drawings in Photopea

 
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Outside of Class Time
- Review Photopea - Creating an ATC
- Review Ai Image generation

 
 
ImageFX - Googles Ai image generator
 
 
DALL-E 2 Ai Image Generator link
- note you only get 15 'credits' a month so there is a limit on how much you can generate without paying.







Projects

Project 2  Laser Cut Vector Design
[Due] 

description:
For this project you will digitize your drawings, clean the images in a photo editor, turn them into a vector graphic, and etched them into wood or plastic.

1. Take a photo of your favorite three to six drawings
 
2. Clean them up in a photo editor

3. Upload the JPG files to the class "
Art116 Vector Drawings S25-1" Google Photos Album

4. Participate in the group critique
 
5. Convert your favorite image from the ones chosen in the critique, into a vector graphic and email it to the professor for laser etching.
 
Things to consider:
The image needs to be two colors only, black and white. The laser will etch the black lines into the material. The white is the material itself. Lasers burn the material. In the case of wood it leaves it looking dark and burnt. Plastic looks frosted.


What’s Due:
Six image files up in the class '
Art116 Vector Drawings S25-1' in Google Photos saved as JPGs








Thursday, October 23, 2025

Day 3

How to use a Mac Computer


Login name = student
Login pass = artist

1. Desktop
2. The Dock
3. Top Menu
4. Making a new Folder 
5. Renaming files and folders on the desktop
6. Opening a program
7. Opening a file
8. Saving a file
9. Closing a program



Using Safari

1) Tabs and Windows
2) Searching
3) Downloading an image
- tools --- size --- large
- get images that are at lease 1000 pixels on the smallest side


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Skills

Google Photos

 
 

The Google Photos app helps you organize and store your photos in the cloud that you can access on your phone or computer. It can also be used to organize images in albums that can be shared with other people. You will be using the Google Photos App to upload most of your assignments and projects for this class through out the semester. 

1. Download and Install Google Photos App

2. Open App and sign in with your Hartwick gmail account information 

3. At the bottom of the screen you will see "Sharing". This is where you can find the albums for the class. Put your images for the bad photographs assignment use the “Art116 Bad Photos” album.





Digital Image Basics

Image Resolution 

Photoshop is a "bitmap" based image editor. This means images are broken down into tiny squares called pixels. These pixels are measured on the X and Y axis. 



When printing an image consider the images resolution. Resolution is described by how many pixel there are in one inch.



180 dpi - lowest printing resolution
300 - 600 dpi - professional printing resolution


Saving Files in Photopea and Photoshop
 

File Types:
PSD - Working File: specific uncompressed file type which contains all the images information


JPEG - Finished File: universal compressed file type

All files in Photoshop need to be "flattened" before they can be saved as a JPEG.


PNG - Finished File: uncompressed file type that can contain transparency



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 Brain-Connected AR-VR Headset 

A prototype version of OpenBCI's Galea, a sensor-studded brain-sensing VR/AR headset array.

Scott Stein/CNET

 

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Studio 

- process 5x5” drawings in Photopea




Outside of Class work

- Review Photopea - Saving & Exporting images

Review Sections: 

Saving the image as a PSD

Exporting Files

- Review Google - Advanced Image Search




Projects 

Upcoming Project 2 Vector Drawings

description: For this project you will be creating a BxW drawing that will be converted into a vector graphic and etched in wood or plastic.

1. Draw a pattern or drawing or abstraction in a 5" x 5" square on a piece of white paper.

2 . Repeat the process six times or more

3. Pick your favorite 6 drawings and take a photograph of each

4. Use Photopea to process your drawings and save as jpgs

5. Upload the 6 processed jpg images to the class Google Photos album "Art116 Vector Drawings S25-2"

6. Participate in the group critique

7. Convert one of the two drawings that were chosen in the critique to an SVG and email it to the professor. 

8. Laser etch you drawing into wood or plastic.

 

Things to consider: Your image will be cut out of a 5x5 inch square. The image will need to be in two colors only black and white. The laser will etch the black lines into the wood or plastic. The white is the wood or plastic. 

 



 

Wednesday, October 22, 2025

Day 2

 


Lets consider how humans see:


Visual
image based communication (includes text)

    •    Visual discrimination: the ability to discriminate dominant features of objects.
    •    Visual memory: the ability to recognize something when it reappears.
    •    Visual spatial relationships: the ability to perceive the position of objects.
    •    Form constancy: the ability to categorize similar objects with different features.
    •    Sequential memory: the ability to recognize a sequence of objects when they reappear.
    •    Visual figure ground: the ability to identify an object from surrounding objects.
    •    Visual closure: the ability to identify a whole figure when only parts are shown.
 
 
 
There is a difference between "looking" and "seeing"
 
 
 
 
How do visuals change perception?



 

 


So what is art? 

- art is produced in a variety of 'mediums' both 2 dimensional(2D) and 3 dimensional(3D)


Dave McKean Drawing/Illustration


Andy Warhol Printmaking



Pablo Picaso Painting



Pendleton Ward Animation


Rodin Sculpture



Banksey Street Art



Greek Vase Ceramics



Jerry Uelsmann Photography



Glass


Graphic Design






Intro to the elements of Design & Composition

- The visual world is described by a specific vocabulary that crosses all art disciplines
 


Composition is the arrangement of visual elements on the picture plane. In art we accomplish this when framing an image while shooting the photograph or when altering an image in the darkroom or image editing software. In general composition helps the photographer define the important elements in the image. There are many ideologies concerning composition two of the classic ideas are the "Rule of Thirds" and the Golden Ratio.



Orientation




Golden Ratio



Rule of Thirds







        image credit



Studio Time

- Create 5x5 drawings on paper




Outside Class Time

- Review Photopea - Processing a Drawing



Projects

- Work on Project 1 Bad Photos, upload to the Google Photos album "Art116 Bad Photos F25" 

 

 

Due Mon Oct 27th before the beginning of class!




Sunday, October 19, 2025

Day 1

 .

The secret to becoming an expert!

1. Natural Aptitude

2. Love 

3. Focus

4. 10,000 hours of practice




Extension of Self video

 

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Design Thinking
 
A non-linear, iterative process used to understand viewers, test new ideas, and to redefine creative works.
 
This involves four phases:
 
Understand - Ideate - Prototype - Validate



There are many other ideologies on how to use the brain to understand information. Another possibility used in Psychology, Social Science, Law Enforcement and Political Science is "Systems Thinking".

Systems Thinking
   In short, “systems thinking is about investigating what set of factors and interactions are contributing to or could contribute to a possible outcome” Steve Brown, deputy director of collaborative learning and strategic insight at Southern New Hampshire University (SNHU).
 
 
 
Design Thinking is an artistic process artist use to make a piece of artwork that has value.  This process has been adopted by the business world. One of my most successful alumni Meg Luce 14' Art & Business major, uses Design Thinking to help businesses pivot to stay relevant in a time of exponential change.
 
The Process:
 
Understand -  this happens just by experiencing things. Artist make work based on what they know and are interested in.
 
Ideate - the process of considering a variety of creative ways to visually present the special aspect of an interest. This could be through sketches (digital or physical), photography, assemblages and the collection of imagery. Things to consider: subject matter, different art forms, media types and materials.

Prototype - the process of taking a concept from the 'Ideation' and exploring a variety of visual possibilities for the concept.
 
Validate - the process of getting feedback from other people (also known as a critique) of the 'best' prototypes. 
 
- at this point the artist considers the feedback. If it seems like a good place to stop (the client is willing to pay) then that's it. If not, go back to the appropriate part of the process to make the next iteration of the work. This can take a few tries or many tries.
 
 
Real world example:
To graduate with a degree in studio art, seniors have to create an artwork to present as their senior thesis. If a student follows the design thinking process they would:
- generate an idea from something that interest them
- create a bunch of mock ups of the idea 
- get feedback on the mock ups from peers and professors
- consider the feedback and make informed decisions
- chose an idea to test out and make a bunch of prototypes
- get feedback on the prototypes from peers and professors
- consider the feedback and make informed decisions
- refine the artwork further
- get feedback from peers and professors
- consider the feedback and make informed decisions
--- continue this until the artwork is at a good stopping point for presentation

If the senior follows this pathway, there will be no surprises at the final critique. If all the professors and seniors helped to give feedback, everyone will already have given their opinion about the work. An easy A.

like wise
 
Grading for this course is based on the process not the final product.
Studio art courses are like being on a sports team. Learning happens through participation and practice. There is no expectation that you make great art, but there is high expectation that you will participate in class discussion and 'critiques' as well as spend studio time concentrating on making and exploring. We don't just make one this and call it good. We make many itterations getting feedback and gaining skills and knowledge with every try.

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Abstract Art

Abstract art is art that does not attempt to represent an accurate depiction of a visual reality but instead use shapes, colors, forms and gestural marks to achieve its effect. from the Tate
 
 
 

Geometric

Abstract Art

The pictorial language of geometric abstraction, based on the use of simple geometric forms placed in nonillusionistic space and combined  into nonobjective compositions, evolved as the logical conclusion of the Cubist destruction and reformulation of the established conventions of form and space. Initiated by Pablo Picasso and Georges Braque in 1907–8, from The Met.

                   Piet_Mondriaan,_1939-1942_-_Composition_10


Non Objective Art

Wassily Kandinsky, untitled (study for Composition VII, Première abstraction), watercolor, 1913

 

Non-objective art is abstract or non-representational art that does not attempt to represent any object or scene in nature. It is usually geometric and aims to convey a sense of simplicity and purity. Nonobjective is defined as not objective, meaning it does not represent objects known in physical nature

 

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Studio Time
- create 5x5” drawings on paper
 
 

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Outside of Class
 
1. Download Google Photos app on your smartphone and login
 
 

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Projects
 
Assigned:
 
Semester Long Project: Visual Diary

[assigned] First day of class
[due] One image uploaded to Google Photos album 1 hour before class starts (Mon, Wed, Fri)


For this assignment you are required to take a photograph that represents the "moment" you are experiencing before each class. How you interpret this is up to you. 

Upload this image to the Google Photos "Art116 Visual Diary S25-2" album.
 
 
 
Project 1: Bad Photos
 
Take 25 photographs exploring Hartwick with the camera on your smartphone. The goal is to take 25 terrible photographs
 
To do this you need to break all the rules. Try taking a picture while running or getting so close the image is blurry. Take images from a high angle, get low, get close, get far, hold your camera at an angle instead of perfectly horizontally. 

Upload your favorite five 'Bad Photos' to the “Art116 Bad Photos S25-2” album.  

 
Due Friday Apr 4th before the beginning of class.